Engineering and industrial applications are showing significant growth

DUBLIN, March 7, 2023 /PRNewswire/ — The 3D Motion Capture Market – Growth, Trends, COVID-19 Impact, and Forecasts (2022-2027) report has been added to ResearchAndMarkets.com offering.

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The global 3D motion capture market is projected to reach US$359.3 million in five years, registering a CAGR of 12.91% during the forecast period.

Mentioned companies:

Codamotion – Charnwood Dynamics Ltd.

Motion Analysis Corporation

Noraxon USA Inc.

Notch Interfaces Inc.

Leyard (NaturalPoint Inc./OptiTrack)

PhaseSpace Inc.

Phoenix Technologies Inc.

Qualisys AB

AIQ Synertial Ltd.

Vicon Motion Systems Ltd.

Xsens Technologies BV

Key Highlights

Technological advances in computer vision technology as well as an increasing demand and inclination for high-quality 3D animation are driving the market expansion. One of the main reasons for using 3D motion capture is to shorten the creation cycle for complicated 3D CGI characters for cinema, television or video games.

The wide usage of these systems in various applications including robotics and the significant growth in the robotics sector are analyzed to increase the market growth rate over the forecast period.

In addition, virtual reality is an interactive, computer-generated representation of a three-dimensional environment. However, most interactions take place via a headset or via special digital gloves. Additionally, it is believed that using VR could be a relatively isolated experience. Currently, a variety of applications can be used to generate and animate VR. For example, Google has developed a Daydream Lab that allows users to animate 3D models in computer programs. Google’s Daydream Lab has discovered a technique to use VR to quickly and easily create 3D animations using two animation-based applications, Animator and Puppeteer.

A 3D motion capture system contains several critical hardware and software components, all of which must be tightly integrated to provide a compelling user experience. The camera is the first component that captures the raw data that represents the user’s actions. In general, this raw data is then processed to reduce noise in the signal (e.g. with 3D cameras) or to calculate the depth map.

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The launch of the metaverse following the COVID-19 pandemic and the associated strategic developments are expected to contribute to the growth of the market. The growing demand for virtual events leading to the implementation of advanced technologies can also contribute to the market growth rate during the forecast period.

The story goes on

Key Market Trends

Engineering and industrial applications are showing significant growth

3D motion capture is becoming a valuable part of engineering and industrial applications because it can quickly measure small, fast movements and therefore be used as process control. It can also be used to analyze vibrations on vehicles or equipment, or as a tool in virtual industrial design.

In industrial applications, 3D motion capture enables precise, real-time measurement of market movements with low latency. In addition, by providing body angles, Mocap enables industrial consumers to effectively identify and correct ergonomic problems that can lead to injury or analyze other human factors for industry or the military. By tracking anything a marker can be attached to, the system is also used to validate robotic control systems and measure an object’s deflection or aerodynamic behavior in a wind tunnel. Cortex integrates with a variety of control systems.

In addition, the increasing technological advances of Industry 4.0 have opened up new opportunities for industrial processes that require advanced sensor solutions. 3D motion capture sensors (MoCap), such as Devices such as visual cameras and inertial measurement units (IMU) are commonly used in industrial environments to support robotics, additive manufacturing, telecommuting, and human security solutions.

In industrial applications, creating ergonomically sound product designs is crucial, and they can be used to evaluate and measure the performance of industrial robots. Other applications include vessel tracking above and below water, aerodynamic testing, automotive development, interior design and controls design. Future advances in motion tracking systems will find significant application in the industrial landscape and generate demand for 3D motion capture systems during the forecast period. Additionally, as technology advances, the use of motion capture is expected to increase worldwide in military training, marine and underwater applications.

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Asia Pacific is expected to be the fastest growing region

China is one of the most significant and potential markets for 3D motion capture as companies aim to expand their investments in visual effects, VR, virtual assistants and the film industry. In addition, many international digital production companies have invested in the country as part of their expansion.

Globally, India is the largest and one of the most creative cinema industries, with the presence of many regional film industries such as Bollywood, Mollywood, Sandalwood and Tollywood. Evolving technology has caused many changes in the visual effects industry, and one trend that bears a unique promise, particularly in India, is motion capture.

Since motion capture is of great benefit for planning action/stunt sequences and crowd scenes, big companies are investing in India. In addition, various regional motion capture companies offer various mocap services, from planning and installation to support and maintenance. Hence, this is driving significant demand in various end-user segments across the country.

In addition, medical colleges in the country are using 3D motion capture solutions for scientific research purposes. CMC Vellore, a government-backed medical school, has partnered with Phase Space Motion Capture for gait analysis using this technology, leveraging real-time feedback capabilities.

The 3D motion capture market in Japan is expected to witness significant growth during the forecast period owing to the deployment of advanced technologies in the gaming industry, anime industry and the increase of motion capture studios, as well as demand from the media and animation sectors .

The motion capture market is forecast to gain significant applications in the life science, sports, gaming, biomechanics and media industries in the rest of Asia Pacific during the forecast period.

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Main topics covered:

1 INTRODUCTION

2 RESEARCH METHOD

3 SUMMARY

4 MARKET INSIGHTS
4.1 Market Overview
4.2 Industry Value Chain Analysis
4.3 Industry Attractiveness – Porter’s Five Forces Analysis
4.4 Assessment of the impact of COVID-19 on the industry

5 MARKET DYNAMICS
5.1 Market Drivers
5.1.1 Increase in creating more realistic experiences for virtual reality environments
5.1.2 Increased use of computer vision in the sports industry
5.1.3 Increasing adoption of 3D motion capture in media and entertainment applications driving growth
5.2 Market Restrictions
5.2.1 High initial cost of 3D motion capture software

6 TECHNOLOGY SNAPSHOT

7 MARKET SEGMENTATION
7.1 By type
7.1.1 Hardware
7.1.1.1 Cameras
7.1.1.2 Sensors
7.1.1.3 Accessories
7.1.2 Software
7.1.3 Services
7.2 By system
7.2.1 3D optical motion capture systems
7.2.1.1 Active 3D motion capture systems
7.2.1.2 Passive 3D motion capture systems
7.2.2 Non-optical 3D motion capture systems
7.2.2.1 Inertial 3D motion capture systems
7.2.2.2 Electromagnetic 3D motion capture systems
7.2.2.3 Motorized 3D Motion Capture Systems
7.3 By Application
7.3.1 Biomechanical research and medicine
7.3.2 Media and Entertainment
7.3.3 Technical and industrial applications
7.3.4 Education
7.3.5 Other Applications
7.4 By Geography

8 COMPETITIVE LANDSCAPE
8.1 Company Profiles

9 INVESTMENT ANALYSIS

10 MARKET OPPORTUNITIES AND FUTURE TRENDS

For more information about this report, visit https://www.researchandmarkets.com/r/yr02c1

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