Half-Life Alyx Re-Education is a new DLC-sized campaign mod by Annapurna Level Designer Polygrove

Half-Life Alyx Re-Education is a new short campaign mod by Annapurna Level Designer and Environment Artist Nathaniel Grove (Polygrove).

Most of you will be familiar with Annapurna Interactive from titles like What Remains of Finch, Outer Wilds, Ashen, Journey, Maguette, The Pathless and of course The Lovely Stray. While the designer doesn’t seem to have worked on these titles at Annapurna, it’s interesting to see a mod for Alyx made by a professional artist.

As said, Re-Education is a DLC-sized campaign mod that adds around 30 minutes to an hour of gameplay to Valve’s Half-Life VR part. In the short campaign, players must find their way back to an impounded and stopped train. It’s a nice looking and interesting campaign that focuses on environmental stories and slow pace.

“On the way to a safehouse on the outskirts of City 17, Alyx finds that her commanded platoon has been stopped by a Combine barricade,” reads the campaign mod’s premise. “She must navigate her way through a long-abandoned school to access the switch that unlocks the tracks, but the task may prove more difficult than expected…”

Below is a short video of the Half-Life Alyx Re-Education mod in action.

Those interested in giving this short campaign a spin can download it via Steam here.

Half-Life Alyx was released back in March 2020, and rumors have suggested that the VR first-person shooter could also come to PSVR2. Valve announced Alyx in 2019.

Between the events of Half-Life and Half-Life 2, Alyx Vance and her father, Eli, secretly resist the brutal occupation of Earth by a mysterious alien race known as The Combine. As Alyx, players join the Combine in order to save the future of humanity.

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Built from the ground up for virtual reality, Half-Life: Alyx features all the hallmarks of a classic Half-Life game: world exploration, puzzle-solving, visceral combat, and an intricately woven story that ties it all to the iconic characters in the Half-Life universe .

“Everyone at Valve is excited to return to the world of Half-Life,” said Valve founder Gabe Newell in 2019. “VR has energized us. We have invested a lot of ourselves in the technology. But we’re also developers at heart, and getting involved in such an ambitious VR game is just as exciting. Coming in the form of Half-Life feels like the culmination of many things we hold dear: truly great games, cutting-edge technology, and open platforms. We can’t wait for people to experience this.”