Interpol is bringing crime-fighting into an industrial metaverse that it believes can better train law enforcement officials from around the world in everything from crime scene forensics to screening passengers at border checkpoints.
In this third article in the PYMNTS Industrial Metaverse series on the fledgling use of virtual realities in private enterprise, we will examine how companies are using “digital twins” to create training and educational institutions that they believe offer better and more become interactive version of virtual learning.
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Linking digital twins to an industrial metaverse
The global virtual training facility set up by the International Criminal Police Organization (Interpol) in a private metaverse was launched at its Interpol General Assembly conference on October 20 with “a training course on travel document verification and passenger screening using Interpol capabilities in a metaverse.” featured classrooms,” the organization said in a statement. “The students were then teleported to an airport where they could apply their newly acquired skills at a virtual frontier point.”
Other global police organizations’ own industrial metaverse have other capabilities – a key use will be the use of the “digital twin” of their headquarters in Lyon, France to allow police officers and officials from around the world to meet and use Virtual Reality (VR) to collaborate. Headphones.
But the virtual facility has a broader educational purpose, said Madan Oberoi, Interpol’s executive director of technology and innovation.
“The Metaverse has the potential to transform every aspect of our daily lives with huge law enforcement implications,” he said, pointing to crimes ranging from money laundering and data theft to another breed of ransomware and crimes against children.
“But for the police to understand the metaverse,” Oberoi said, “we have to experience it.”
learn better
Alternate reality (AR) is also a big part of how industrial metaverse can be used for training. Audi, for example, uses AR glasses, which aren’t as bulky as full-fledged VR headsets, so they can look at physical objects while learning, or even be guided through maintenance procedures by outside experts.
Siemens and VR software maker TeamViewer have partnered with Audi to create AR content that lets employees and salespeople see real cars and see learning content that pops up based on what the user is looking at, market research firm Sitsi revealed.
The software “can highlight points of interest on a physical car and make it easier for trainees to conduct quality checks on real cars without having an extra person present to answer questions,” while freeing up trainees’ hands to create a more interactive experience enable a learning experience.
Better education and training in a metaverse are among the most debated uses of metaverses outside of entertainment and social interaction. It’s been a theme Meta CEO Mark Zuckerberg has frequently pointed to when touting the potential of the public metaverse his company is building at tremendous expense.
But doing this in a private industrial metaverse has a number of benefits, most notably the ability to create a digital twin of manufacturing facilities that contains real-time data about production and operations that companies might not want to stream to a publicly-facing metaverse like Roblox , Metas Horizon Worlds or blockchain-based Decentraland.
And it’s not just humans that Metaverse builders hope to train. Artificial intelligence will become an ever-increasing part of manufacturing, designing, shipping and improving operations, and these AIs will be able to learn better from and enable a fully-functional virtual world displaying real-time data to run simulations more effectively .
Deutsche Bahn Deutsche Bahn believes the virtual twin it is building from its 5,700 stations and 33,000 kilometers of track will “provide the environment to train the complex AI that manages the fully automated railway system”.
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