Kingdomverse: Explore the mobile gaming metaverse

Web 3.0 is a new era that prioritizes digital ownership and gives players control over their in-game assets. This concept is based on the idea that the internet should be more decentralized and that users should have more control over their data and online assets. With Web 3.0, players will be able to truly own their in-game assets and trade them in a peer-to-peer manner, without the need for intermediaries. This will create a fairer and more open gaming ecosystem where players can truly benefit from their efforts and investments in the game. Kingdomverse takes this to heart and offers immersive gaming experiences that allow players to truly own what they acquire in-game. This represents a significant shift in how players interact with games, creating a more engaging and rewarding experience.

Kingdomverse is a mobile gaming metaverse encompassing diverse mobile games connected through a dynamic, open social hub. This hub allows players to socialize, play games and trade with each other. In this gamified social hub, players can also create guilds, wage wars, and conquer territories and regions. All in-game and Metaverse items in the Kingdomverse ecosystem are NFTs that can be traded on the internal and secondary markets.

The Kingdomverse has one native token, $King, which has a maximum supply limit of 1 billion tokens. The $King token serves multiple purposes and provides various utilities for players to discover and utilize within the Kingdomverse ecosystem.

Kingdomverse features PvP games including real-time and non-real-time PvP modes to ensure all players have a fun experience. The Kingdomverse game design team builds on its past experience developing PvP games. The team added game balancing techniques that take into account a player’s skill level, time spent in-game, and resources invested to provide players with an immersive experience.

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The first Kingdomverse mobile game is Defend the Kingdom. In this game, players form a team of five heroes to take on enemies and battle game monsters. The strategic placement of heroes on the map and the combination of their abilities is essential to overcome waves of enemies and defeat the last opponent. The game features leaderboards to showcase the highest rated players. Each season brings new quests, heroes, and items, but the gameplay is constantly evolving, requiring players to develop new strategies to defeat both enemies and other players in PvP mode. In addition to PvP mode, players can team up with friends in co-op mode to take on waves of AI opponents. The game also includes seasonal tournaments with rewards for the best players.

In-game tournaments allow players to earn tokens using a “win-to-earn” structure that balances skills and resources. The concept ensures fair gaming by forbidding high spenders from gaining unfair advantages. There are seasonal tournaments that are exclusively available to players who buy the Season Pass with $King and offer better payouts than regular tournaments. After each seasonal competition, the game is adjusted and updated with new legends and heroes to ensure the experience is balanced.

Kingdomverse: Mobile Metaverse

Kingdomverse Mobile Metaverse (KMM) is a mobile game and social hub where players can interact, create guilds and explore the environment. KMM is a real-time strategy game and players create their individual ‘kingdoms’ and join forces with others to form ’empires’. The goal is to build the most powerful “Kingdom” and/or “Empire” to win conflicts and grab more resources.

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player

Players must purchase island NFTs to establish kingdoms, and they can join other kingdoms by using their Kingdomverse-issued Avatar NFTs. Players can unlock NFT armor, structures and items for their kingdoms, as well as the Shield game token to upgrade their kingdoms by playing the mobile games. Certain avatars have the ability to steal resources, allowing them to take resources from other kingdoms.

kingdoms

Kingdoms are the home bases for player communities and take the form of floating islands, each of which is a unique NFT owned by a single user. Owners of a Kingdom NFT are referred to as Lords of their island. The NFTs have a limited supply and can be purchased with their native token, $King, but owning a kingdom is not required to participate in KMM. Individual players can place any of their NFTs in the form of their avatar on the kingdom of their choice, becoming a “citizen” of that kingdom.

empires

Empires are guilds and groups that span more than one kingdom. Kingdomverse’s matching system connects opponents of comparable fighting power. To start a battle, players must choose an opponent from a list of games. A stamina bar shows the number of battles players can fight. Death Battles are for players who enjoy high-risk, high-reward, and wild gameplay. Players take turns fighting one-on-one for rare treasures, tokens, and other rewards.

Kingdomverse uses a dual token structure, with $King serving as the native ERC-20 token and Shield serving as the game utility token in a multi-chain network. $King is the native token of Kingdomverse with a total supply of 1 billion. It can be used to purchase in-game items, passes, and Kingdomverse NFT utility items such as avatars and buildings. It can also be used to trade NFT items on the Kingdomverse marketplace, and by holding $King tokens, partner studios can join the ecosystem. In addition, users can receive $King tokens as incentives for seasonal tournaments for mobile games and the mobile Metaverse.

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Kingdomverse aims to reward players who win gaming tournaments and contribute to the development of the Kingdomverse by founding their kingdoms and kingdom guilds and contributing to the ecosystem. $King is awarded to players in a variety of ways, including high-ranking players on leaderboards, kingdom and empire battle champions, and seasonal tournament winners.

Shield has an unlimited supply that can be used in both the mobile games and the mobile metaverse. Shield can be obtained through regular quests, leaderboards, events, and winning PVP battles.

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