Mobile Gaming Global Market To Grow At Rate Of 16% Through 2026

Mobile Gaming Market Report 2022 – Market Size, Trends and Global Forecast 2022-2026

Mobile Gaming Global Market Report 2022 – Market Size, Trends and Global Forecast 2022-2026

Mobile Gaming Global Market Report 2022 by The Business Research Company: Market Size, Trends and Forecast to 2026

LONDON, GREATER LONDON, UK, Sept. 15, 2022 / — According to Mobile Gaming Global Market Report 2022 – Market Size, Trends, And Global Forecast 2022-2026, published by The Business Research Company, the mobile Gaming market size is expected to grow to US$209.12 billion by 2026 at a compound annual growth rate (CAGR) of 15.77%. The increasing adoption of smartphones is expected to drive the growth of the mobile gaming market.

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The mobile gaming market consists of the sale by companies (organizations, sole proprietorships and partnerships) of mobile gaming services, which are games played on mobile devices such as smartphones, feature phones, pocket PCs, personal digital assistants (PDA), tablets, and others. Mobile games range from simple to complex games using 3Ds, AR (augmented reality) and others.

Global Mobile Games Market Trends
Technological advancement is one of the major trends in the mobile gaming market, which is becoming more and more popular. The market is witnessing the integration of Virtual Reality (VR) and Augmented Reality (AR) technologies into mobile gaming for truly immersive gaming experiences. VR is a computer-generated environment with scenes and objects that appear real, while AR combines virtual information with the real world. Through VR glasses, VR allows gamers to escape from reality by immersing themselves in a different game environment or reality. AR does not transport from one current location to another; Instead, it amplifies or modifies some aspects of the current environment in a game. Major players focus on offering technologically advanced mobile games to strengthen their positions in the market. For example, in April 2022, Meta (formerly Facebook), the American tech company, ran the 2022 Meta Quest Gaming presentation and unveiled a virtual reality (VR) version of Ghostbusters. Ghostbusters VR lets players hunt, blast and capture ghosts in the Ghostbusters universe, with single and multiplayer game modes available.

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Global Mobile Games Market Segments
Global Mobile Gaming Market is segmented into:
By device type: Smartphone, Smartwatch, PDA, Tablet, Other
By operating system: Android, iOS, Windows, other
By Genre: Action & Adventure, Arcade, RPG, Sports, Other
By subscription: Free, Premium
By Geography: The global mobile gaming market is segmented into North America, South America, Asia Pacific, Eastern Europe, Western Europe, Middle East and Africa. Among these regions, Asia-Pacific has the largest share.

Read more about the Global Mobile Gaming Market Report here

The Mobile Gaming Global Market Report 2022 is one of a series of new reports from The Business Research Company providing a global mobile gaming market overview, analysis and forecasts of market size and growth of the global mobile gaming market, global mobile gaming market share and to Global Mobile Gaming provide Market Segments and Regions, Global Mobile Gaming Market Players, Revenue, Profiles and Market Shares of the world’s leading Mobile Gaming competitors. Global Mobile Games Market report identifies key countries and segments for opportunities and strategies based on market trends and key competitor approaches.

TBRC Mobile Gaming Global Market Report 2022 provides information on the following:

Data segmentations: market size, global, by region and country, historical and forecast, and growth rates for 60 regions

Major Market Players: Activision Blizzard Inc, CyberAgent Inc, Electronic Arts Inc, GungHo Online Entertainment Inc, Microsoft Corp, NetEase Inc, Niantic Inc, Tencent Holdings Ltd, The Walt Disney Co, Ubisoft Entertainment, Nintendo, MocoSpace, Nexon, Gamevil and DeNA Co ltd

Regions: Asia Pacific, China, Western Europe, Eastern Europe, North America, USA, South America, Middle East and Africa.

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Countries: Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA.
And so much more.

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About The Business Research Company?
The Business Research Company has published over 1000 industry reports covering over 2500 market segments and 60 regions. The reports are backed by 150,000 datasets, extensive secondary research and exclusive insights from interviews with industry leaders. The reports are updated with a detailed analysis of the impact of COVID-19 on various markets.

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