Platige Image has been named by Epic Games as an authorized service partner for Unreal Engine. Platige Image has partnered with Unreal Engine to expand the scope of the company’s developer activities in broadcast and virtual production. Platige Image will support international projects with its many years of experience in the industry.
“We are proud of the achievements of our team and the hard work they have put into developing our company. Platige Image has always focused on innovation and quality,” said Karol Żbikowski, CEO of Platige Image. “Joining the companies designated as Unreal Authorized Service Partners is a natural step in our studio’s technological evolution. As part of the Authorized Service Partner program, we can pass on the experience we have gained over the years and open up new opportunities for cooperation. It is another step in our continuous development, which also confirms the immense potential of our company,” he added.
Unreal Authorized Service Partner Program
The starting point for the program’s recognition was the Platige Events & Broadcast team’s innovative use of the Unreal Engine in the television industry. Platige Image has completed a number of successful television production projects over the past few years, including live graphics using augmented reality technology and virtual studio and set designs.
“The biggest challenge and breakthrough in our work with Unreal Engine was creating a fully functional, production-ready and comprehensive system for creating augmented reality graphics in television broadcasts. I’m referring to our AR graphics used at the closing ceremony of EURO 2020 at Wembley Stadium in London, where we took the fantastic quality of the graphics generated by Unreal and embedded them in a stable TV production environment. Our entire system met the strict standards set for broadcasters during EURO 2020 and eventually received UEFA’s approval,” said Marek Jankowski, events and broadcast manager at Platige Image.
As part of the program, Platige Image will have access to webinars and specialist training. For Platige Image, the company will primarily focus on supporting Virtual Set projects or virtual TV scenography. His many years of experience in computer graphics and special effects, combined with TV production, has enabled Platige Image to develop its own technologies that can be tailored to the individual needs of customers.
“The Unreal Authorized Service Partner Program offers significant growth potential for Platige and developing the skills of our team. Our business goal is to expand and improve the skills of our employees and to penetrate foreign markets. I believe this announcement will increase our competitive advantages while strengthening our team with continued growth and the opportunity to see the industry through an international lens,” said Karol Żbikowski.
“This is a significant technological event for us. Working with the world’s most advanced real-time 3D tools in Unreal Engine gives us an excellent opportunity to expand our skills and add value to our projects. We are confident that receiving the status of an Unreal Authorized Service Partner will allow us to better realize the potential of this outstanding technology,” said Tomasz Kruszona, CTO of Platige Image.
virtual production
Virtual production has been used in studios around the world for a number of years. Platige Image’s solution is characterized by great flexibility, as the implemented system is not rigidly fixed, but allows the use of a variety of screen sizes, shapes and densities, as well as different types of cameras and lenses. For real places that require a virtual move, the best possible photographic documentation or 3D scans of rooms is essential and the Platige team are experts in this field.
In addition, authorized service partners also have the opportunity to work together. Studios can use the emerging business hub to carry out joint projects that require different skills.