Tears Of The Kingdom’s Best Duplication Glitch After Patch

Screenshot: Nintendo/Kotaku

The Legend of Zelda: Tears of the Kingdom players had a brief rough patch last week as Nintendo patched up a number of exploits, including some super easy and lucrative glitches to get infinite Diamonds and Lynel Horns. Luckily, it was almost no time before players discovered a new trick for duplicating items.

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Before the current patch updated Tears of the Kingdom to version 1.1.2, getting unlimited Gems, Black Moblin Horns, and Zonai Charges was as easy as jumping off a hill and gliding for 30 seconds. The new method that players have found doesn’t duplicate items as quickly and is a bit more tedious, but it doesn’t require any real difficulty or skill.

The new exploit comes from YouTuber Kibbles Gaming and revolves around fooling the game into thinking an item is still in your inventory even after you’ve thrown it. Gamers have been repeating this approach for a few days now, finally settling on a process that works every time and doesn’t require quick and precise button presses. Here are the steps:

Save the game. Take the item you want to duplicate and fuse it with a weapon. Have Link prepare to throw the gun. While he’s holding it, press the minus button to open the map. Scroll to Adventure Log and down to Memories. Select a reminder to watch. Press X and then the Plus button to skip the process. Repeat the process for three more memories. Press the plus button to go to the save screen. Load the backup file you created at the beginning

Gif: Nintendo/Kibbles Gaming/Kotaku

If it succeeds, the weapon and the item attached to it will be thrown and lie on the ground a short distance away while the other is still in your inventory. You can then have the Goron Pelison in Tarrey Town remove the additional item from the fused weapon for 20 rupees, a small price to pay for a free 500 rupee diamond. While it’s not as fast as dropping dozens of duplicate items while paragliding, it’s still more convenient than the alternative of fighting your way through the game as the developers intended.

As Kibbles explains, this bug works because each reminder displayed in the menu actually advances the game a single frame even though it’s paused. The item is then transported to the earlier file when you reload memory, because magic. That’s the weird and unruly beauty of Tears of the Kingdom, a sprawling open-world game where you can battle three-headed dragons or build an industrial-grade fishery.