Virtual Reality Market Size to reach USD 51.5 Billion By 2030 Growing at 25.1% CAGR | GlobalData Plc

Global VR Market Share by End-User Category Type, 2020-2030 (%)

Global VR Market Share by End-User Category Type, 2020-2030 (%)

LONDON, United Kingdom, Nov. 24, 2022 / — The global virtual reality (VR) market size will reach US$6.9 billion in 2021, according to a new report from GlobalData Plc. Increasing adoption of VR technology across all industries coupled with dominance of gaming and entertainment segments are the key drivers expected to boost the growth of the market, predicts GlobalData, a leading analytics firm.

The VR Market Outlook Report is available at GlobalData Now at:
More and more startups in the VR market are focusing on customized solutions aimed at a specific group of customers with similar needs. The rise of VR smartphone applications, increasing demand for remote collaboration, and technological advances in medical applications are some factors driving the growth of the augmented reality and mixed reality market.

Learn more about the dynamics of the VR market by checking out a sample report right here!

Highlights of the VR market report

• The global VR market is expected to register a CAGR of 25.1% from 2021 to 2030 and reach a value of US$51.5 billion. The increasing popularity of VR games among the young population coupled with the increasing adoption of VR technology across all industries is driving the growth of the market.
• In 2021, the North American enterprise VR market accounted for 32.6% of the global market share. It is expected to contribute five billion dollars to the market growth during the forecast period 2021-2030.
• COVID-19 has had a massive impact on VR demand over the past two years. As consumers spent more time at home, their leisure activities changed, fueling demand in the VR market.

Read the sample PDF report for more insights into VR market statistics

• The Asia-Pacific consumer VR market is expected to register the fastest growth at a CAGR of 23.9% between 2021 and 2030, while contributing US$6.8 billion to the total market.
• Key VR market players analyzed in this report include Meta Platforms, GoerTek, Samsung Electronics, and Microsoft Corp. among others.

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GlobalData Plc has segmented the VR market report based on End-User Type, Product Type, and Region:

VR End User Type Outlook (Revenue, $M, 2020-2030)
• Company
• Consumer

VR Product Type Outlook (Revenue, $M, 2020-2030)
• Hardware
• Software

VR Regional Outlook (Revenue, $M, 2019-2026)
• North America
• US
• Canada
• Mexico

• Europe
• Germany
• Great Britain
• Italy
• France
• Spain
• Netherlands
• Rest of Europe

• Asia Pacific
• China
• Japan
• India
• Australia
• Rest of Asia Pacific

• South and Central America
• Brazil
• Chile
• Argentina
• Rest of South and Central America

• Middle East and Africa
• United Arab Emirates (UAE)
• Kingdom of Saudi Arabia (KSA)
• Turkey
• Rest of Middle East and Africa

Download the sample PDF of the report at:

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